Perpheads Forums

06-06-2015 / 07-06-2015 Update

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06-06-2015
All cars have officially been finished so the balancing should be all set!!! I may post the full table of vehicles and their respective speeds at some point but for now just know it more or less is the amount of money spent on the car for initial purchase and upgrades that effects the speed.

If any car (this is more likely true on higher end ones) has an absolutely horrid turning radius (at slow speeds) please notify me either by a private conversation with an appropriate subject line or on the Updating Vehicles thread itself. To anyone complaining about cars being too slow or police too fast, I have some ideas regarding this that may be put into effect at some point. However I am 100% happy with the speed of vehicles now that I have balanced them so any request to buff a car I will simply be ignoring.

Now you're asking, why does...

Small Update 09/05/2015

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9/05/2015
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Small number of fixes and changes for this weekend including new items. We may add more later on but for now these were added on quick notice by @StephenPuffs as there are some items that are included but uncraftable/obtainable other than by a senior staff member. If you find any bugs please report them to myself or post on issue tracker here: https://github.com/syl0r/Perpheads-Issues/issues

Fixes:

Stim Packs now weigh over 50% less

Adjusted the VIP physgun (What's 'wrong' with it is that there is a limited range on it to avoid prop climbing/push/surf)

Reduced the chance of rain

Fixed the Book of Law background

Changes:

Added 7 new props

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*Mini StephenPuffs not included

Wall Mounted Shelves - Crafted
Short Wooden Fence - Crafted
Short Chain Link Fence -...

Server Update 5/2/2015

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Server Update: 5/2/2015
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The dev team has just released a new update that includes mostly fixes and some smaller changes. As always please put in the bug tracker any issues you may find.

Fixes:
Fixed binoculars

Fixed fire extinguishers

Fixed the volume of knocking

Improved the anti-stuck

Increased brightness when it’s raining/night

Adjusted some crafting timers

Fixed shop signs not displaying at times

Fixed jailbreaks

Readjusted sniper scope sensitivity

Fixed metal detectors

All life alert locations redone (more precise)

Filled guns now stack on top in storage

Fixed pistol ammo displaying in storage

Fixed both grenades (I’d suggest you don’t forget to throw)

Phone fixes/changes

Behind the scenes code cleanup

A lot of general bug fixes

Stuff no one remembers but should help...​

Server Events: 19/04/2015 - Sunday 4:00PM BST+0

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Server Events: 19/04/2015 - Sunday 4:00PM BST+0

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TIME
: 4:00PM

EVENT: Duck Huntin'

Winner(s): Heatz [Eddie Stallone] & BA98 [Ben Anderson]

Prize: The successful hunter: M24 Sniper Rifle

Description: People that would like to participate in the event will be placed on top of the city office and will be instructed to line up along the edge of it facing the car dealer. One of our trusty throwaway staff members will be placed at the car dealer car park and will be instructed to run around like a headless chicken. When the all clear is given, participants will be automatically given an M24 Sniper with unlimited ammunition then have to attempt to kill the poor Duck, due to the render distance you won't actually be able to see him so winning the event will be down to luck. The person who successfully kills the duck will receive a free M24 Sniper Rifle to take home...​

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