06-06-2015
All cars have officially been finished so the balancing should be all set!!! I may post the full table of vehicles and their respective speeds at some point but for now just know it more or less is the amount of money spent on the car for initial purchase and upgrades that effects the speed.
If any car (this is more likely true on higher end ones) has an absolutely horrid turning radius (at slow speeds) please notify me either by a private conversation with an appropriate subject line or on the Updating Vehicles thread itself. To anyone complaining about cars being too slow or police too fast, I have some ideas regarding this that may be put into effect at some point. However I am 100% happy with the speed of vehicles now that I have balanced them so any request to buff a car I will simply be ignoring.
Small number of fixes and changes for this weekend including new items. We may add more later on but for now these were added on quick notice by @StephenPuffs as there are some items that are included but uncraftable/obtainable other than by a senior staff member. If you find any bugs please report them to myself or post on issue tracker here: https://github.com/syl0r/Perpheads-Issues/issues
Fixes:
Stim Packs now weigh over 50% less
Adjusted the VIP physgun (What's 'wrong' with it is that there is a limited range on it to avoid prop climbing/push/surf)
Reduced the chance of rain
Fixed the Book of Law background
Changes:
Added 7 new props
*Mini StephenPuffs not included
Wall Mounted Shelves - Crafted
Short Wooden Fence - Crafted
Short Chain Link Fence -...
The dev team has just released a new update that includes mostly fixes and some smaller changes. As always please put in the bug tracker any issues you may find.
Fixes:
Fixed binoculars
Fixed fire extinguishers
Fixed the volume of knocking
Improved the anti-stuck
Increased brightness when it’s raining/night
Adjusted some crafting timers
Fixed shop signs not displaying at times
Fixed jailbreaks
Readjusted sniper scope sensitivity
Fixed metal detectors
All life alert locations redone (more precise)
Filled guns now stack on top in storage
Fixed pistol ammo displaying in storage
Fixed both grenades (I’d suggest you don’t forget to throw)
Description: People that would like to participate in the event will be placed on top of the city office and will be instructed to line up along the edge of it facing the car dealer. One of our trusty throwaway staff members will be placed at the car dealer car park and will be instructed to run around like a headless chicken. When the all clear is given, participants will be automatically given an M24 Sniper with unlimited ammunition then have to attempt to kill the poor Duck, due to the render distance you won't actually be able to see him so winning the event will be down to luck. The person who successfully kills the duck will receive a free M24 Sniper Rifle to take home...