I kinda feel like the detective idea would add a new dimension to the whole thing, as it's not as overpowered as actual undercover officers, and they have a specific purpose, which is identifying criminals based on things other than bodies. I feel like it would give criminals more to think about...
I'm gonna take over this suggestion and suggest two ways undercover could have a purpose, be balanced, and make it fun.
I've had this shit written for months and I've thought it all out. I think only one of these options should be added, as to add both would be needlessly overcomplicated, but...
I think term limits would just be annoying for everyone, as prospective mayors oftentimes have to wait upwards of 40 minutes from putting themselves on the ballot before an election starts. Oftentimes they're either running unopposed, or against only one other candidate anyway.
Perhaps an...
I don't recall what update this was exactly, but the buddies wheel was added a few months after this suggestion. This suggestion has other elements to it, but I'd say it's more or less completed, as permissions sharing was the majority of the point of the suggestion.
You got banned because you didn't read rule 3.12, because you're new, and because nobody ever reads the rules until they fall foul of them. Literally nothing mentioned here is necessary, just read rule 3.12.
One thing you should check is whether your model detail in garry's mod is set to high, as the vehicles don't have LQ models.
While I doubt that's why your game is crashing, that may be the cause of the invisible car issue.
The problem with unmarked cars is that they're basically just a patrol car for whoever wants to be a special snowflake and manages to claim one first. I feel like they should have features which make them less desirable as a patrol car, and more desirable in other roles, such as covert response...